AI Insights · Timothy · December 2022
Top 5 Idler Games in Europe Q4 2022: Unified Platform Performance
Discover the performance of the top 5 idler games in Europe for Q4 2022, including weekly downloads, revenue, and active user trends.
In the fourth quarter of 2022, the top 5 idler games on a unified platform in Europe demonstrated varied performance metrics. Let's dive into the specifics of each game, based on data from Sensor Tower.
My Perfect Hotel by SayGames LTD saw its weekly revenue fluctuate, peaking at approximately $22.8K in the final week of December. Weekly downloads showed a significant increase, reaching around 441K in the same week. The game also experienced a steady rise in weekly active users, culminating at roughly 998K.
Lifting Hero from Rollic Games had a modest weekly revenue, starting from a negligible amount and climbing to around $823 in early December. Weekly downloads displayed a downward trend, dropping from approximately 403K in late September to about 108K by the end of December. Similarly, weekly active users decreased from roughly 602K to around 477K over the same period.
Eatventure by Lessmore UG experienced a consistent increase in weekly revenue, reaching about $64.4K in early December. Weekly downloads peaked at approximately 364K in early November before declining to around 101K by the end of December. The game maintained a strong presence in terms of weekly active users, peaking at around 833K in early November.
My Mini Mart by SUPERSONIC STUDIOS LTD showed a steady increase in weekly revenue, peaking at about $7.6K in the final week of December. Weekly downloads fluctuated but saw a significant rise to approximately 383K in the last week of December. Weekly active users also showed an upward trend, reaching around 969K in the final week of the year.
Mining Rush 3D: Idle Merge from TapNation had minimal weekly revenue, peaking at about $123 in the last week of December. Weekly downloads peaked at approximately 466K in late October but saw a decline to around 39K by the end of December. The game also experienced a decrease in weekly active users, from a peak of approximately 1M in mid-November to about 564K by the end of December.
These insights highlight the dynamic performance of idler games in Europe during Q4 2022. For more detailed analysis and data, visit Sensor Tower.